{"releases":[{"product":"truedefence","productName":"TrueDefence","channel":"release","version":"2026.10.23.1","date":"2026-10-24","title":null,"introHtml":null,"url":"https:\/\/cloud.trueclays.com\/releasenotes\/truedefence#v2026.10.23.1-release","images":[],"items":[{"type":"new","text":"Training ground has either Straight or Evading path","html":"Training ground has either Straight or Evading path","detailsHtml":null,"images":[]},{"type":"new","text":"Nightmode, with tracker it will simulate shooting via nightvision","html":"Nightmode, with tracker it will simulate shooting via nightvision","detailsHtml":null,"images":[]},{"type":"new","text":"Barrel analyzer is active in TrueDefence, Watch movement after a shot.","html":"Barrel analyzer is active in TrueDefence, Watch movement after a shot.","detailsHtml":null,"images":[]},{"type":"new","text":"Camera status detection active.","html":"Camera status detection active.","detailsHtml":null,"images":[]},{"type":"new","text":"New UI design","html":"New UI design","detailsHtml":null,"images":[]},{"type":"new","text":"Translation to 21 languages available.","html":"Translation to 21 languages available.","detailsHtml":null,"images":[]}]},{"product":"truedefence","productName":"TrueDefence","channel":"beta","version":"2026.5.21.1","date":"2026-05-21","title":null,"introHtml":null,"url":"https:\/\/cloud.trueclays.com\/releasenotes\/truedefence#v2026.5.21.1-beta","images":[],"items":[{"type":"new","text":"Visual pellets (cloud flying away) is now available as setting (main screen)","html":"Visual pellets (cloud flying away) is now available as setting (main screen)","detailsHtml":null,"images":[]}]},{"product":"truedefence","productName":"TrueDefence","channel":"release","version":"2026.5.3.1","date":"2026-05-03","title":null,"introHtml":null,"url":"https:\/\/cloud.trueclays.com\/releasenotes\/truedefence#v2026.5.3.1-release","images":[],"items":[{"type":"new","text":"Added Fragmented rifle bullets as option","html":"Added Fragmented rifle bullets as option","detailsHtml":null,"images":[]},{"type":"new","text":"Added city 2 scenarios.","html":"Added city 2 scenarios.","detailsHtml":null,"images":[]},{"type":"new","text":"Target toughness slider in the main menu will give greater effect on required power for a hit.","html":"Target toughness slider in the main menu will give greater effect on required power for a hit.","detailsHtml":null,"images":[]}]}]}